Octane官方发布OctaneV4.0- XB4-test1(实验)增加灯光通道遮罩 类似灯光排除功能
OctaneV4.0- XB4-test1
2018年8月4日上午9:07 aoktar 在Octane官方论坛发布了OctaneV4.0- XB4-test1,这是Octane4.0发布以来的第四版测试版本,这次更新还是非常友好的,增加灯光通道遮罩 类似灯光排除功能,如上图;
Hi All,
This is next test/preview release of plugin which is based on V4-XB4 SDK. We recommend that you mention that it is experimental, they should not use it for production work, and that we cannot guarantee backward compatibility.
Please see this thread for V4 features: viewtopic.php?f=33&t=66013
Standalone V4 XB4: viewtopic.php?f=33&t=68283
Important notes:
Since XB2 Preview, we have dropped support for Fermi cards.
Network render is still disabled.
Denoiser does not denoise volumes or hairs yet.
Denoiser is under Camera Imager from Settings or Camera Tags. Just denoised beauty pass is available in plugin, others will be added.
Changes of V4-XB4
Changes of V4-XB3
- Help support for the Nodes in Node Editor
- Geometry Engine default changed to "All Movable"
- Visualisation for VDB voxels
Changes of V4-XB2.1 test2
- Fixed random material preview crashes, mostly on LiveDb
- Fix: error on OSX and reading of ScatterObject/csv files
- Added: New universal material to Octane Material and Blend material
- New options in Instance Color and XP emitter
Addons for plugin side
- Viewport rendering: Activate from Live Viewer/Octane dialog options menu. Keep open the one of these windows during the render session.
- Node Editor: Experimental float sliders on nodes. Need to activate from "settings->nodes->embedded gui".
- Node Editor: Show/hide options for node pins.
- New help system, updated manual(it's still wip). Access by help icons from nodes/etc..
- Several minor fixes.
注意:该插件需要正版激活码才能使用,需要正版可以前往otoy官网购买正版;
下载地址(OctaneV4.0- XB4-test1):
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